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The Rules
The Rules
Casebook
Rules
Summary
1. Game Parameters & Safety
2. Gameplay
3. Scoring
4. Penalties
5. Officiating
Appendices
Glossary
Casebook
Page
The Rules of Flat Track Roller Derby
Casebook
Summary »
The Rules of Flat Track Roller Derby
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Summary
1. Game Parameters & Safety
1.1. Timing
1.2. Teams
1.3. Timeouts
1.3.1. Team Timeouts
1.3.2. Official Reviews
1.3.3. Official Timeouts
1.4. Game Information
1.5. Winning
1.5.1. Overtime
2. Gameplay
2.1. The Track
2.2. Positions
2.2.1. Jammers
2.2.2. Lead Jammer
2.2.3. Pivot Blocker
2.2.4. Passing the Star
2.2.5. Blockers
2.3. Engagement Zone & Pack
2.4. Blocks and Assists
2.4.1. Target Zones
2.4.2. Blocking Zones
2.5. Passing
3. Scoring
3.1. Earning Points
3.2. Scoring Trips
3.3. Scoring Avoidance
3.4. Penalized Jammers
3.5. Errors in Scoring & Score Reporting
4. Penalties
4.1. Contact Penalties
4.1.1. Impact to an Illegal Target Zone
4.1.2. Impact with an Illegal Blocking Zone
4.1.3. Other Illegal Contact
4.1.4. Multiplayer Blocks
4.2. Game Structure Penalties
4.2.1. Illegal Positioning
4.2.2. Gaining Position
4.2.3. Interfering with the Flow of the Game
4.2.4. Other Illegal Procedures
4.3. Penalties for Unsporting Conduct (Misconduct)
4.4. Enforcing Penalties
4.4.1. Penalty Enforcement for Blockers
4.4.2. Penalty Enforcement for Jammers
4.5. Fouling Out & Expulsions
5. Officiating
5.1. Staffing
5.1.1. Distinction
5.1.2. Requirements
5.2. Duties
5.3. Communication Between Skaters & Officials
5.4. Assessing Penalties
Appendices
Glossary
Casebook
1. Game Parameters & Safety
2. Gameplay
2.1. The Track
2.2. Positions
2.2.1. Jammers
2.2.2. Lead Jammer
2.2.3. Pivot Blocker
2.2.4. Passing the Star
2.2.5. Blockers
2.3. Engagement Zone & Pack
2.4. Blocks and Assists
2.5. Passing
3. Scoring
3.1. Earning Points
3.2. Scoring Trips
3.3. Scoring Avoidance
3.4. Penalized Jammers
3.5. Errors in Scoring & Score Reporting
4. Penalties
4.1. Contact Penalties
4.1.1. Impact to an Illegal Target Zone
4.1.2. Impact with an Illegal Blocking Zone
4.1.3. Other Illegal Contact
4.1.4. Multiplayer Blocks
4.2. Game Structure Penalties
4.2.1. Illegal Positioning
4.2.2. Gaining Position
4.2.3. Interfering with the Flow of the Game
4.2.4. Other Illegal Procedures
4.3. Penalties for Unsporting Conduct (Misconduct)
4.4. Enforcing Penalties
4.4.1. Penalty Enforcement for Blockers
4.4.2. Penalty Enforcement for Jammers
4.5. Fouling Out and Expulsions
5. Officiating
5.1. Staffing
5.2. Duties
5.3. Communication Between Skaters and Officials
5.4. Assessing Penalties
Summary »